Archive for the ‘CritsnGiggles’ Category

2 Heals or 3?

The old ten man raiding favorite strikes again! Maybe 25 mans have their own version but every ten man raid I’ve done, there comes a point where you start talking about two healing it. Maybe the gear has gotten so good you’re wasting heals. Maybe the dps can’t quite manage an enrage timer and it would help. Maybe someone is missing.

For the last two weeks of raid we’ve had a night where one of our healers is out and the easiest replacement is for another dps. Now, I’m taking steps to give us more options by asking one of the spriests to gear up her holy offspec – fortunately MissP already did holy pvp, and the night I asked if she’d be willing she got I think 4 tokens for her offspec or something nutso. So in the future we should have more options.

Anyway. Back to us. Two weeks ago it was Kerick out, so me and the disc priest had fun. Last week the disc priest had family issues so it was Kerick and me tag teaming. And it was fun, and easy. We’ve been two healing Ultradragon since our first kill of him, but it turns out we really don’t need three healers on any of the fights. Our folks are darn good at avoiding damage, we’ve got nice tank cooldowns and good communication on our heals team.

There’s one really big exception to all this. Spine of Deathwing is just not something we can two heal. We tried it one week. Eep. Last week we got MissP to switch and the first try was still  awful, we had to go back and communicate a little better (Kerick ended up focusing on the tanks, I took the Searing Plasma people, and we had MissP aoe heal everything. Worked like a charm, even when we had to go through an extra cycle because the last plate didn’t fly off.

And we haven’t gotten Deathwing down but we’ve been two healing him for weeks trying to get a little more dps where we need it. I fully expect our first kill any time now and that we’ll be two healing it.

Does anyone have a strategy that lets you two heal Spine? I’m not going to bench any of our healers… in fact I’m going to ask that we all dps at least one fight per night, even if we’re doing 3k, so that we get some practice on our offspecs. I want us to two heal everything we can so we don’t get lazy. We’re going to hit heroics as soon as we kill this damn dragon and I want our healing muscles in good shape!

It’s just frustrating that we have such an easy time two healing the first 6 bosses and then hit this wall of “ugh” on Spine.

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Having downed all of Firelands Friday night, we headed for ICC and that old friend of ours, Arthas, on Saturday. Repgrind has a writeup too which you should totally read but my screenshots are cooler so there.

Most of us only needed a couple achievements to get our drakes. Mostly, “Orb Whisperer”. Ah, yes. We’d tried last week on heroic and failed and the initial plan was to do it on normal – but that meant Falahla at least would not get a drake, so we determined to try on heroic again  I had an addon called something like “AchievementTracker” or “AchievementHelper”, I can’t remember, running. So as soon as we had someone take too much damage I knew and called a wipe. Everyone did well at dying, thanks! We tried again and this time we got it.

Then on to the Lich King…. we decided to try to do him on Heroic and get the achievement at the same time. I wasn’t sure it would happen; it seemed like a little much. But the raid figured out the shadow traps fast so it was just us healers failing. I know I caused at least one wipe by letting Infest get out of control. Ugh.  Finally after about four tries, we got it. Yay! Guild achievement, heroic kill, and a new title for everyone. Time to go to Dalaran for screenshots!



The heroes arrive near the fountain commemorating their victory!



We are in your deserted city making everyone else’s raid look way less cool.

Very fun! I love this mount.

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Raiding Wins

What a weekend!

Friday night we went into Firelands with the usual crew, minus Slice but plus Bocat. (link goes to her recount of the weekend). We had some long afks but got our 6/7 down in a little under three hours. We two healed the first four fights  – Shannox, Beth, Ryo, and Alys – switched back to three for Baleroc and I don’t remember whether we two or three healed Staghelm; I know that we certainly could have. Had a great night for drops, too. Everyone except, I believe, Grom got a drop! We even had not one but TWO of the spellpower trash daggers drop so both our lovely priests are now wielding a Sterilized Scalpel.

Oh, and Alysrazor dropped her mount and that jerk Kisara totally won the roll. I swear he cheats ;-p

Anyway. A bit more than an hour to go on Rags, a full group of people who know the fight – I was optimistic. Kerick and I were planning to two heal it, assigning our priest to go shadow and do trap popping duty. I do like having a priest do the traps; if they realize they are going to land somewhere bad they can bubble themselves and often avoid death where a mage would go splat.

We pulled about four times, making solid progress every time. Our fourth attempt we got into Phase 3, but not cleanly; still, they got him to 15% after I died.Ado and Falahla had a strategy for handling meteors that seemed to work well – except one time where we got unlucky and it changed targets and picked a melee just as it was being kited past. That killed a bunch of us and wiped that attempt.

We picked ourselves up, came in again. Hit phase 3 hard, with everyone alive and full on health. We had some good luck on our attempts; at the phase 2 transition I seemed to be the one to get the – whatever the flame debuff is you have to run around the edge. I seemed to get that a lot and I was a great choice since I don’t have to help stun the adds in that phase.

Anyway, clean transition to Phase 3. We handled the meteors, kept pressure on the boss, people stayed alive – we hit 11% and everyone was alive – we hit 10% and he went down. Yay! Crits and Giggles is 7/7, at last!

And I got the head token so I’m rocking a 4set now 🙂

It was great. Next weekend Reversion and I are not raiding so I’m really glad we got him down now. Good luck to the crew tomorrow!

I’ll have a screenshot and some blather about our Saturday night fun later. Spoiler: We did a bunch of Lich King content and many of us are rocking new rides.


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A Good Move

I had plans for writing something more interesting but I’ve been fighting a nasty Trojan invasion on my gaming rig for two days now and I still hope to have it fixed by raid time, so no quality assurances here.

This weekend marks one year since Reversion and I transferred to Winterhoof to pal with Crits and Giggles. I’m so glad we went. We knew then that with Cataclysm coming we wanted a guild that matched our style; casual, but competent. Fun, but serious when it needs to be. Family friendly. Active. Alt-friendly.

There’s lots of guilds out there like that but this one’s ours. I did not expect to start a raid when we came over; it just happened. I’m so glad, because raiding with friends is awesome. I look forward to Friday and Saturday nights all week. Even weeks when Log is out and I’m tearing my hair worrying that the substitute might fall through.

If you’re bored with WoW and need a shakeup, if you’re not happy in your guild, or don’t have one; if you’re looking for more – or less, if you see things changing for you in 4.3 or 5.0, make the move. Find a good guild. Crits is awesome. There’s the Effer guild that people like the Murlocs (Murlocparliament.com) are in, it sounds like so much fun. Other bloggers are recruiting all the time – Khizzara over at Blog of the Treant put out a call last week, if you prefer the horde side.

Going to Crits and Giggles is about the best choice we’ve made in this game – other than playing together. Looking forward to more years of raiding with you guys!


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First off, it’s so nice to finally have a pool of raiders with enough redundancy that I don’t run around in panic when Log has duty weekend. It’s going to be hard making sure that 12 people get enough raid time, but if the alternates aren’t getting enough play time we’ll make some changes. I finally have backup for every role! Now, if we’re missing a healer AND an rdps AND a tank, then we might have issues, but…

So Friday we went to Firelands. We killed our trash like pros. We had three wipes on Shannox and then killed him. Then we had a choice. We could go do Baleroc again, or we could do Beth’tilac and then attempt Ryolith, skipping Baleroc. We’d taken 25 tries the week before to get him down, we had a healer who hadn’t been there…. I was really leaning toward skipping him and going after another new fight.

Reversion pointed out that we need to keep downing fights we know so they can be on farm status for us. If we put off killing Baleroc again for a month we’d have lost all the knowledge we had of how to do the fight. I definitely saw his point… but I so wanted to get another boss down. The picture up top is what I imagine our raid was thinking. Usually we do a better job of blending our raid leading roles.

Anyway so we went to Baleroc. And two shot it. Reversion was definitely right 🙂

Then we went to Beth’tilac. We’d done four pulls on her about three weeks ago, that was it. We changed things up a bit from our last attempts – Reversion stayed down to tank the drone, Kerick went up to heal the tank, and I stayed down to work my druid awesomeness on the raid. We had a good attempt, but the raid damage was high, so Ado instructed people to be sure to taunt down the adds. Did another attempt, adds were better but still a lot of damage, so we swapped who was going up for dps and kept the mage we’d been sending, downstairs.

Next attempt was really good, so we kept the strategy and pulled again. This time the adds died awesomely and we made it into phase 2 for the first time ever – and next thing I know she’s dead. I just barely got my head out of the “aaahhhh new phase what do I DO?” mode when boom, dead. Nice job raid!

Then we went to Ryolith and spend the next hour, four hours the next night, and two hours Sunday wiping on him. Stupid volcanos. But you will go down, you monstrous…. thing…. you!

And then we get to play with a big bird. I watched a vid. I’m psyched.

I am loving how our raid is gelling. When Rev and I decided to start a raid, it was because we wanted to see new content before it was old content. About all we really hoped for was a solid group that could down things. Instead, I’ve got an awesome group of friends who can surprise me even now with awesomeness. I know some of the raiders better than others, but I consider all of you my friends. Heck I actually have a “real” friend right here in town now because of this raid, and that’s just too awesome to contemplate.

Oh wait. I take that back. Log’s not my friend, he’s my brother. And Reversion probably doesn’t want me to put him in the “friends” zone either 🙂

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The other main guild raid, usually called ‘Raid 1’, packed it in last night. They had been having some bad luck and frustration and the raid leader had enough. I will not say more on that either to speculate or analyze because it is but not my place and also I don’t have any details anyway. I only mention it at all because we have a lot of guildies that drop by here so it is a relevant news item.

Personally it does make me think of a few things. First off it probably means the guild will lose a few raiders. That is a shame. But if someone wants to raid they have to go where the raiding is. We have a lot of good raiders in this guild and only a few of them are actively in our Fri/Sat run. That brings my thoughts around to a second point. That point is that this guild can still support another raid or two. There was/is also another Friday Saturday run but it has a lot of the same raiders as the Sun/Mon group so I don’t know what the status of it is. No I am not speculating, I just don’t know. But even aside from that group this guild can probably support another raid. We will have to see if anyone steps up to try and run one.

This brings me to another random thought. Maybe we will start a regular alt night raid. Maybe on Sunday or Monday. We actually did run one of those last night… Well we started to and then we realized we had all but one of our people, including the two missing from our Saturday night attempts…. So we went back to Firelands. Heh. However before we went we dropped by TotFW and knocked that out which got Bocat her title 😀

My final random thought on raids packing it in is how much can I help out or support other raids in the guild. I was actually in the other run for a while. I kept a whole geared tank alt set aside for several months to either run regularly with them or as a standby. I am sure that was helpful to them. At some point though I decided 4 nights a week was too much and stopped. There is only so much raiding you can do at any one time. So I am left wondering if I/we could have done more to help? Maybe. Without burning out? I don’t know. Probably not… but I do wonder. Also if another raid formed I might try to help… If they needed it… maybe. It would depend on the schedule and how I was feeling. Honestly 8 hours a week is plenty of raiding….. but sometimes I want to just pull out a DPS alt and pew pew. I have no real conclusions there. Just a few of  the thoughts and feelings that float by at a time like this. Alright that is enough random thoughts for a ‘news’ post.

For any Raid 1 folks that leave the guild I want to say good luck in whatever you do and where ever you go. And for any in guild raiders thinking about starting a different run I say go for it… but it is a lot of work and stress so be warned. I can’t promise any help but there are a lot of good raiders in the guild so there is probably room for another raid. I hope so. I don’t think I want us to be the only game in town.

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Progression, huzzah!

To recap: I’ve been having difficulty in filling the roster lately. Mostly due to people having other commitments during the summer. Between one thing and another last week was the first time we were able to put a solid two hours on Shannox, and he went down.

This week Log had already told me he’d be out so I needed another tank. Thursday I got online, looked around, and hooked up with a tank who has run with us a few times, another bear tank named Squishi. He’s friends with multiple people in our raid, and solid, so I was happy.

Friday morning Log called me to say…. his drill weekend turned out to be NEXT weekend and he could raid tonight if I wanted.

Well, having already asked someone else for that slot I told him he was on standby.

Raid time comes. We group up, we kill trash, Shannox spawns, and Jhudora, my third healer, dc’s. I get a message that she lost power and doesn’t know when it’ll be back. After a while, we decide to go on without her. We finally settle on Logarithm coming in to tank and Reversion going heals.

We work out assignments and start learning the fight. It takes about four tries to really feel like we’re back in the groove, then a couple below 30% wipes, then boom, he’s dead. Not quite farm status, not when a new tank has to learn the fight, but we’re very confident of him.

With an hour of raid time left we go knock out Bastion real fast.

Saturday night we come back to Firelands. After a little discussion we decide to head to Baleroc. I’ve got Kerick and Sharelore the druid as my heals team – two druids and a paladin. Kerick’s done the fight as a paladin already so I’m hoping that will help the learning curve.

To make a long story short I really like this fight. It seemed to have something for everyone to learn and we had to communicate well. Early on we were getting a lot of early Decimation Blades that killed Rev because he didn’t have enough health and the healer on  him  at that point (me) had no stacks at all. Rev swapped out his trinkets for one with a bit more stamina to help his health pool get high faster and started popping Tol’vir potions; he could usually dodge about 50% of Decimation Blade swings which was a huge help. We adjusted our healing strategy slightly to get someone with stacks on Rev a bit sooner, we had two people calling out different things, one managing the list of dps to get hit by the crystal, one telling the healers to switch. Near the end I got some help to figure out when to hit the crystal target with a single heal to get me some stacks, then back on Reversion until it was officially my time to swap off. I need to do more research on this fight myself.

We got a 8% wipe and then it was close to quitting time. We feasted up for our last pull of the night – and then got a Decimation Blade right off the bat and wiped. Came back, had time for another try – same thing happened. But someone survived the wipe, mass rezzed, and even though Rev and I pointed out that it was now well past quitting time, someone pointed out that the feast was still there and everyone agreed. One more try.

This time we survived the initial phase of the fight where the healer on Reversion had no stacks. We swapped off tank and raid healing duty cleanly. The dps all did their part perfectly. And then, almost surprising me when he finally went down, Baleroc was dead.

2/7, with our second kill following tight on the heels of our first! I was so proud of our raid. It took us 25 attempts to down him. No one complained about repair costs, that this was taking all night, that wiping isn’t fun. Everyone learned their jobs and performed well.

To me, this is progression raiding. I don’t think of progression in terms of keeping up with the Joneses or Paragons, but of pushing your own raid group to achieve more and more every time. And we are! That makes all my headaches as I try to work out who is raiding every week, worthwhile.

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Not Synonyms

Guild. Raid. Not synonyms.

Lots of blogs I read, they are. “Oh, we lost 3 of our core, we have to recruit new guildies”. “The officers decided on a new loot policy.”  “The raid master scheduled my off tank for the other raid so now we’re in trouble”. Guilds that have two or three raids tend to have an A team and a B team. The B team wants very much to be the A team, but they aren’t and they know it. Some guild officer tries to make sure all the raids run nice but you know, the progression raid has to have the support it needs…

In Crits and Giggles, we have officers, but anybody can start an event, or a raid, if they want to. Rev and I got nothing but support from Troutwort when we started our raid. He even sat down and helped me brainstorm who to invite for my initial roster.

Right now we have two (three? Is Ado an actual officer?) officers raiding with us. The other raid has two as well I think; their raid leader and his wife are officers. It doesn’t matter, and there’s no difference between the officer lead raid and our raid.

Recruitment is up to the raid leaders. If newcomers ask officers about the raids, they’re told who the raid leaders are and what the raid times are and to talk to us about it. Maybe they’re surprised when they don’t see any raids on the schedule – but four evenings a week there’s at least one full raid going.  We don’t recruit and we don’t have applications. If you want in, you convince Trout or someone else that you belong and they give you an invite.

For raids though, you get an invite. We had one new guildie a few months back announce to one of our officers that as soon as he was geared he was going to be raiding with my raid. She passed this news on to me. I was rather surprised since he’d never even spoken to me! Needless to say… he didn’t get invited. At the same time my raiders choose to raid with me. There’s a third guild run now, at the same time and nights as ours. It’s mostly the people from the Sunday/Monday run, on their alts, but there’s some other people who occasionally ran with us who have chosen to have a permanent slot with them. That’s their choice and I’m glad for them. The logistics of having another raid opposite mine give me headaches like you wouldn’t believe but – it’s the way things work. I don’t  own Friday nights. If we decided to start running on Sundays, that group would have nothing to complain about either.

Since the raid and the guild aren’t the same thing, we can bring people in from other guilds without stepping on anyone’s toes. Most of our raid used to be other guilds, I think! Ado ran with Scrubs even though he’d been in Crits and Giggles before that, Grom and Jhudora (and Locklynn, one of our fill ins) from Apathy, Slice and now Sorak from off server. Heck of the people who run with us regularly, only Kerick, Falahla and Sharelore were in Crits when we arrived. I’m very pleased that there are people who have chosen to join us for our raids. It’s a lot of fun and we’ve got a great group.

Does that mean Reversion and I don’t have accountability? There’s no officers to call us on it if we start causing loot drama or personality issues? Well, the raid itself holds us accountable. Any time someone is annoyed with us, they are free to speak up, or to stop raiding. Nobody is forced to stay in the raid or get kicked from the guild. That’s not how it works, thank goodness.

But Troutwort works to make sure the guild runs along smoothly, so if there are personality issues, someone brings it up to him and he gets to deal with that crap. Sort of an executive level check on people’s behavior.

This setup wouldn’t work for everyone. But it’s a great way to have a couple slightly hardcore raids in a casual guild. Wouldn’t work as well the other way around! It also lets us have raids with very very different raid culture. One can use loot council, the other just rolls. One could enforce “PG 13 in Vent”, the other be more relaxed.

Or, with the same guild culture, someone could come and start a rated battleground team! They’d have to work from the ground up, just like Rev and I did with our raid, but in Crits and Giggles anyone who wants to try to start something is welcome to. I love that!

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Going into Friday night I knew we had to hit Firelands fast and hard. We had a full raid that night – Grom was out all weekend but I’d already arranged for his spot to be covered. My tank and healer setup was all in order. And with luck we wouldn’t have lag.

We were  a bit slow getting started but after just under an hour of raid time, maybe 40 minutes of actual trash clearing, we were ready to start Shannox attempts.  Our first few attempts had the first dog almost dying before something happened to wipe the raid – usually Log, our Shannox tank, dropping, or someone getting stuck in a prism.

I kept an eye on the healing as we went. Kerick and I were pulling some insane numbers, some fights we were close to 14k HPS each and staying ok on mana. Jhudora, our shaman healer, was struggling to get her numbers up. I know HPS numbers aren’t very meaningful but you can tell that when the third healer’s numbers are well below the others, something’s up. I kept an eye on it and made a mental note to do some research on shaman heals later.

After an hour of attempts we were starting to look good, consistently getting the first dog down and then working on the second dog and Shannox simultaneously. We had a discussion during the raid – someone said she’d always seen the fight done by burning Shannox to almost 35% and then burning down the dog rather than splitting dps like we were doing.  But it doesn’t matter whether you burn one then the other or split damage and it works better for melee if they can stay on Shannox the whole time  rather than running after the dog.

We got to the point where I knew any pull could be our kill. It was closing in on two hours of attempts – three hours of raiding total. I had hoped we’d get him down a little faster but this was our first kill after all and we were still learning.

We had a good attempt going.  Log kited Shannox a long way. We headed back toward the entrance – and I see a pack of scorpions come running at us. No way we can handle this in the middle of what we’re doing. They aggro on Kerick and she dies but then they reset. I’m still not quite sure what happened there, whether Addoe fake died or what, but hey, the scorpions were gone and I had a brez with Kerick’s name on it. She got up, we caught up on heals – and then somehow, the boss was dead on the ground.

I must say the kill itself was almost anticlimactic. I was almost surprised that he was dead – that happens sometimes when healing, I don’t really notice the difference between 10% and 1% until boom, the boss is dead.

We got one crafting ember and one ember for Falahla’s staff so she is officially on the way to the legendary!

After that we went and played with spiders. I have to do some thinking about the spider fight. I’m wondering if maybe I should make the paladin go upstairs to play…

Saturday we had a bunch of our regulars out, so Kerick’s friend Sorak brought a rogue over to play and we invited all our sometimes-regulars and Bocat as well. The plan was to just clear a bunch of T11. We made pretty decent time in BWD, took about two hours. One Chimaeron wipe due to a “talk to the robot not the gnome in the cage” pull accident and I think three tries to kill Nefarion.

Then off to BOT. We managed a trash wipe from face pulling, oops. And we swapped a few people in and out depending on fights. There were a couple people who wanted a Cho’gall kill on an alt rather than their main, like Reversion wanted to get it on his hunter so one of the melee agreed to bring in his tank for that fight. Jhudora wanted to kill Cho’gall on her priest but was saved to the first three on her priest. So that added a little time to our adventures. It was getting late when we got to Cho’gall and I didn’t think we’d have time to do Al’Akir. But that was ok, we were having a great time.

With all the people swapping in and out the roles got kind of confused so one of the healers asked for a role check. Naturally this was time for some of us to misbehave. I selected “Tank”, Reversion selected “Healer” and Log picked “DPS” all at once.  then we had some silliness as I manually fixed the wrong roles.

When Log is right, he’s right. It doesn’t happen that often (kidding!) so let’s give him his dues.

A fun weekend of raiding. Here’s to getting another Firelands boss or two this weekend – as soon as I figure out the roster, sigh…. Sorak I want your rogue in all the time I just have to figure out how to make that happen…

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Drama is funny…

When it doesn’t involve you!

I got to be an on-the-sidelines popcorn muncher for a couple bits of drama this week and it really made me appreciate how our guild handles things. First, on Tuesday I took my paladin to the third guild raid, the one that’s trying to get off the ground. Counting my paladin, we had two healers and we really needed three, so Jhudora the raid leader went and found us a resto druid somewhere.

Three or so months ago, I was short a healer for our raid. We’d brought in a friend of Karius from her old guild to tank, and he suggested we invite a rather new guildie of his, Jhudora. I did and she fit in great right away. Then it turned out she lives in the same town as me. So when I convinced her to be a part of our raid group, I hoped she’d move over to our guild. It took a few weeks but she eventually did. Yay!

Now she was raid leading, on her other healer, the one that doesn’t raid with us. And bringing in another non-guildie healer that none of us knew. I inspected the druid; ok gear, good stats, and a respectable spec. The night before I’d run with a resto druid who had a 2/0/39 spec. I didn’t even know it was possible to put 39 points into resto.

Anyway this druid was really good, and we downed Magmaw, Omnom, Maloriak, and 4 winds and would have got Halfus but ran out of time. Jhudora invited the druid back for Thursday, and throughout the raid we’d made remarks about her being welcome to come to our guild, we’re always looking for good players.

At the time the druid said no, she couldn’t do that, she even knew some of her guildies in real life.

Wednesday afternoon I log on and the first thing I see in guild chat is someone’s achievement. The second thing I see is that druid saying “Grats”.

I ask what happened and she said her guild yelled at her for raiding with us and so she gquit. Now, I don’t know any details. But I do know that she had only killed Magmaw and Halfus before coming with us, had seen some Omnomtron, but nothing else. The guild she was in wasn’t very advanced at all. Did she blow off her guild to raid with us? Did she get saved to something she wanted down? No idea. But whoever handled the situation in her guild, did it wrong, because they lost a very skilled healer.

Then later that evening I’m hanging out doing archeology and I start getting whispers from a new guildie, someone we’ve been raiding with, wanting advice. He’d just run a low-level guildie through a dungeon and the other guildie was asking for more runs, and gold. I’m not an officer but I am the new guy’s raid leader so I guess he felt comfortable asking me. I told him not to give the gold over, and then let an officer know what was going on. That officer hopped in vent with me and the kid and got the story, made sure everything was ok, and let us know that it would get passed up the chain and dealt with. And that no, nobody ever had to give anyone else money.

Now, we’ve had guild drama. Bad guild drama, and recently. Several times people have been removed or /gquit in a huff due to drama.  But what I’ve seen is that the officers and our guild leader Troutwort are willing to take time and work on drama. They try really hard to be fair but when it comes down to following the stated rules or keeping a long term guildie, they follow the rules. Which to me is essential. If you don’t do that, you don’t have rules, you have anarchy.

Any group of more than one person will have drama at some point. The important thing is how you handle it. Crits handles it well. From what I’ve seen, most of the people we’ve lost permanently have been no major loss to the guild. The ones who leave that I wish wouldn’t go, end up coming back. And when other guilds in our orbit have drama, we have a way of absorbing their best and nicest players.

Crits has 450 members. A lot of that is alts; I think it’s a rule that you must have at least four alts to be in Crits. And there’s a lot of inactive members. But if there’s a raid going we often have 20 people online at a time. And even with all those people, I think we’ve had two bouts of drama in the 9 months or so that we’ve been over there. Not bad at all. Good job, Repgrind and Troutwort.

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