Sunday afternoon, I logged onto my not quite baby shaman. She was only a couple frames from 79 and Rev had been raving about how fast Northrend levels are now. “Run two dungeons, ding” is about how he put it.
We did a couple together – Oculus, where we got in halfway and had the rest of the party die because their dragons disappeared on them. Which takes an hour. They were a bit slow…. but said their real problem had been a healer not healing them. Oh boy. I hadn’t played Anastrophe in ages. Still, I had Vuhdo all set up so random mouse clicks would do something.
I only had to heal one trash fight and a boss, then it was dragons time. Cool! I was always good at that! I was on a green and we started and I learned that…. you can’t target the other dragons through Vuhdo any more. You used to be able to. Oops. Well, everyone else (except Rev) was bad on that pull and we wiped. Came back, I activated “friendly name plates”, and targeted them manually.
Then we ran an Utgarde Pinnacle. That was fun! Only as soon as we entered the dungeon, one of the dps turned in quests, got a “20 Dungeon Quests Completed!” achievement, and dropped group, all without saying anything. Huh…
Later I queued up solo – Rev’s hunter was 80 and I had some catching up to do! I got Halls of Lightning and this happened:
And then we were off. The tank started by heading the wrong direction around the big square: I asked what his plan was and he said “lol” and headed the other way. Hmm…. good sign. And then he pulled the boss. Fully charged up. With a full trash pack. I said some special words and healed my butt off. I yelled at him. “Don’t DO that!”
“Do what?” he asked. I explained what. He then linked every vaguely cooldown like paladin ability he had and said “lol I got it.” I asked which he’d used. He said: “All of them at once, they stack.”
Every healer who reads this is now in the corner pounding their heads on a wall. I started explaining why this is a terrible, terrible strategy and he ran…. around the square more and killed packs we don’t ever have to kill. After we’d already said “run in there and past all the little guys” because it was clear he didn’t know what he was doing. I managed to get caught up to them in time to save the dps and he got a repair bill.
We kept going. I don’t think any of them knew the place, so I tossed out little pieces of advice. The dps said things like “thanks!” and “great heals!” The tank said “lol I have three paladin tanks”. I said “I have four healers” and the dps agreed that trumped him.
We keep going, he pulls all sorts of trash he doesn’t have to, nearly dies to the lightning boss because nobody listened when I said “run away all the way to here”. And then he gets to the room of trash. You remember that room. Planetarium sort of place with way too much trash way too close with way too many stuns. He says “Pull the room?” and runs in.
We wipe. I do it in a safe spot, pop, rez, and tell them how nasty this trash is, how we need to pull one group at a time. I mark a patrolling pack. He waits til they’re walking through another group and throws his shield…
The whole room is like this, two and three packs instead of one and he can’t take it. Finally he dies and we kill the trash that killed him and the whole dead/rez/heal cycle is long enough that we can get a vote to kick out. It passes.
Whew. We get a dk who does two pulls and drops. Then another paladin who does two pulls, the second being Loken, we get our points, I complete quests, ding, and am 80. Bye Northrend! The baby shaman is ready to get wet!
Deathwing is dead!
I’m really proud of our raid. We had everyone around this weekend, for the first time in ages. Friday night we were short one so our old buddy Fyuria, who’s back in the game, filled in. Squishi could only stay for two hours so we went and knocked out the first 7 encounters back to back. Considering two of the healers could barely focus for being sick, we did well. No wipes Friday, right? I forget. It was kind of a haze. I remember being mad about all the stupid hunter tokens dropping.
Saturday we had everyone so we came in, stood around for an inordinate amount of time, and finally pulled. First pull we got into phase 2. Second pull Toxic had a screen lock and we wiped on the third platform – two healing gives no margin for error. Third pull – we were all nice and healthy when phase 2 hit, we knew what we were doing, and Ado called us to ignore the second set of adds and just burn the boss. Boom! He died, an hour into raid.
We posed for screenshots and risked the wrath of Kerick by not lining up nicely. Oh well. Yes, I’m in tree form even though I dps’d this fight. I swapped back for the screenshot. Awesome job everyone!
I have to admit the kill almost feels like a letdown compared to the sheer rush that was killing the Lich King. Still I’m very proud of our raid. We’re going to have challenges in the future – Ado and Falahla can’t commit any more, but I’ve got a number of people interested in filling in, if their schedules can mesh. We might go down to one night for a while, or do DS on Fridays and weird fun crap like T11 heroics on Saturdays. It’s kind of up to what the raid wants and we’re looking for input. I’m interested in survival.
Oh so after we killed Deathwing we went and cleared Firelands for Falahla’s legendary. Next time we go in there we can get all the embers she needs to finish the bloody thing! Yay!
The old ten man raiding favorite strikes again! Maybe 25 mans have their own version but every ten man raid I’ve done, there comes a point where you start talking about two healing it. Maybe the gear has gotten so good you’re wasting heals. Maybe the dps can’t quite manage an enrage timer and it would help. Maybe someone is missing.
For the last two weeks of raid we’ve had a night where one of our healers is out and the easiest replacement is for another dps. Now, I’m taking steps to give us more options by asking one of the spriests to gear up her holy offspec – fortunately MissP already did holy pvp, and the night I asked if she’d be willing she got I think 4 tokens for her offspec or something nutso. So in the future we should have more options.
Anyway. Back to us. Two weeks ago it was Kerick out, so me and the disc priest had fun. Last week the disc priest had family issues so it was Kerick and me tag teaming. And it was fun, and easy. We’ve been two healing Ultradragon since our first kill of him, but it turns out we really don’t need three healers on any of the fights. Our folks are darn good at avoiding damage, we’ve got nice tank cooldowns and good communication on our heals team.
There’s one really big exception to all this. Spine of Deathwing is just not something we can two heal. We tried it one week. Eep. Last week we got MissP to switch and the first try was still awful, we had to go back and communicate a little better (Kerick ended up focusing on the tanks, I took the Searing Plasma people, and we had MissP aoe heal everything. Worked like a charm, even when we had to go through an extra cycle because the last plate didn’t fly off.
And we haven’t gotten Deathwing down but we’ve been two healing him for weeks trying to get a little more dps where we need it. I fully expect our first kill any time now and that we’ll be two healing it.
Does anyone have a strategy that lets you two heal Spine? I’m not going to bench any of our healers… in fact I’m going to ask that we all dps at least one fight per night, even if we’re doing 3k, so that we get some practice on our offspecs. I want us to two heal everything we can so we don’t get lazy. We’re going to hit heroics as soon as we kill this damn dragon and I want our healing muscles in good shape!
It’s just frustrating that we have such an easy time two healing the first 6 bosses and then hit this wall of “ugh” on Spine.