Feeds:
Posts
Comments

Archive for the ‘rant’ Category

Value to the Consumer

I got a comment from a user named Bristal about my last post. I wanted to reply more in depth so I made it a new post. Here is the comment:

Clearly it is a move toward the (incredibly successful) trend of social networking sites to create a usable member community that represents value.

The case that it’s in all ways BAD is what I’m not clear about.

Isn’t it inevitable that playing an MMO-type game on the computer will be associated with some type of social/community network? Companies like Blizzard with millions of subscribers and a near-monopoly on a quality MMO cannot afford not to attempt something like this.

The Facebook database is worth BILLIONS. Much of it potential earnings, much like the early dot com years of creating nearly useless websites and selling them for millions. Most of us wondered what all that was about, too.

It seems to me that a social network functionality would obviously improve player organization, allow fansites for players, help police idiotism, in short, do some of the things Blizzard has been criticized for not doing.

Not to say that Blizzard is doing it right way, at the right time, or that there isn’t significant risk in pissing many of us off.

But it certainly seems inevitable.

It has to have value to the user. The value of Bliz selling our identities to Facebook does not move us as consumers. It is only the value that they provide to US, the users. In the end that is what will make or break them.

Value in anonymity

And this is what they lost sight of. They forgot that for a large number of us players there is value in insulation. I don’t play WOW to be known as myself. Anonymity has value. Having an alternate persona also has value. In many realms of life we have insulation. We might not talk about politics with our prayer group or religion at work, We might not talk about sports with our spouse or what we do in the bedroom with anyone outside of it. There are many aspects of life we like to keep segregated into their own channels. For example I don’t want to know how my guild-mates voted in the last election because knowing that might make it harder for me to respect them. In game I respect them for their in game activities. I have played MMOs with a wide variety of people and the level of anonymity they provide has allowed me to make a connection with them that is deeper than what I might have made had I known more. Good or bad people make judgments about others. Removing the veil of secrets does not make that go away.

Some people seem to want a vast experiment where no one has secrets from anyone. Personally I want no part of that. People need their spaces and their outlets. How many times have you heard someone lament that someone found their blog that they did not want to see it. Or someone read their email, or someone’s parents got on facebook and wanted to be their friend.

Value in connection

There is a fine line between too much connection and too little. In WOW since launch there has been too little. Server populations are not that high compared to the population of the game. So the chance of you meeting a fellow WOWite in real life and being on the same server was very low. And there was no way to change servers. Then they added ways to do that but you have to pay money and leave everyone you know in game behind. So there is simply no way to play with people you know unless they deliberately sacrifice for you (or you for them) by rerolling (and leveling for weeks) or by leaving all their old friends.

That has not changed. There is still very little way to keep with IRL peopled or to go play with them in game if you did not level together.

But they have added tools. For example anyone can see your armory and see what you are up to online… SO? That is not a connection that is a window. They provided a window whereby strangers could see what you were doing like a bug under glass.

They also added cross sever BG and instances. Very cool! Except… no connections there either. You have no control over who you get from another server. You only have a limited server pool and you have no way to keep in contact with someone after the run. Connection made. Connection instantly broken.

Doing it wrong

Then came Real ID. We can monitor and talk to friends. So we can see what they are up to but we still can’t PLAY with them unless one of us server transfers or rerolls. So the VALUE, to the actual USER is very limited. Personally the only use I have for it is to see if the ONE IRL friend I have in game is online. Then I have to log over to a different server if I want to play with that friend. Of course a quick loggin over there would have told me the same thing. And the PRICE of this limited utility was that I have to give up my identity to anyone I want to connect with. So to gain a small utility I have to give up all that. Which means I can only use it for IRL friends. And that means the pool of people I can connect with through Real ID goes from dozens to just one. And the ‘value’ all but evaporates.

What we WANTED and the player base was asking for was cross server friends list. That and some way to party up with them and dungeon together. Not with real names, with character names. Sometimes people want space even from their guild. Maybe they have a secret alt they go to when drama shows up. There is nothing wrong with that. So why is Bliz making it harder to do? They dangle a carrot of utility before us and then demand the price of total privacy loss. “We will install a telephone in your house if you agree to move to a house of glass.”

Cross server friends and parties. That was the next logical and useful step. Selling their and our souls to Facebook was NOT it. Hanging the privacy of their player base out for all the scammers, hackers and stalkers to see was NOT the next logical inevitable answer.

What makes me mad they are doing it based on their (some Executive’s) ideas of what the internet social scene should be and completely ignoring what the players want.

Yeah I would not mind checking if someone of my FB friends play WOW. But since I can’t actually play with them without a server transfer then it does not matter. So there is very little VALUE to me there. But on the other hand since I have a unique name and the industry I work for DOES discriminate against gamers…. There is a LOT of value for me in anonymity.

So Bliz making deals does not impress me. Selling my identity does not impress me. Yeah who I am has value to other companies (ads and what not) but I am not interested in participating. It does not give value to ME, the playing customer. If you piss off your customers to make a buck you are doomed. I seriously think they are jumping the shark on this one.

Read Full Post »

Just because you don’t see me tanking it does not mean I am not tanking it.

Just because stuff pulls off of me does not mean I don’t have it under control.

Look. I am a Bear. Bears have not ranged silences. That means I can’t move all those casters spread all over FoS around where I would rather have them. I have to leave them standing over there. No don’t send your pet to off tank it leave it the *** alone. No don’t you go off tank it. **** ****! No, don’t start shooting it, just LEAVE IT ALONE.

See there is something bears CAN do with those casters. I call it ranged tanking. It works like this. Wait for the caster to pull off of you and then fire Growl followed instantly by Feral Feairy Fire. Yeah, that is it. Now it is on me again. So get your ***ing pet the ****** off of it! And don’t think you are ‘helping the tank’. You did not even know to stop dps during the ‘mirror’ so you clearly don’t know *****.

Oh, and one more thing. If you pull agro off me, CHANGE YOU FRIKIN TARGET. I have one taunt and just one. And it only works once every 8 seconds and you ain’t the only one doing high threat. If I have to taunt off you more than twice in a fight chances are I will not bother to the third time. Yeah, that repair bill? Your welcome. Learn the lesson.

Just in case you are still confused let me spell it out.

Don’t

Attack

Something

No

One

Else

Is

On.

I know I change targets a lot. You probably can’t tell which one I am on. But if you shoot at one in the melee pack you are probably ok. No, that guy over there in the corner is not in the melee pack. Look if you have not figured out ‘tab’ or ‘assist’ or just plain randomly clicking on stuff near the tank, do me a favor and never queue for a heroic again.

I drew this great picture of a bear in a witch’s hat saying ‘and ur lil dog too!’ but I forgot my iphone. Just pretend it is here.

Ug. Maybe my next tank will be a pally. No, not for the range silence. So I can DI *%@#$^&*ers that @#$&()&% my damn pulls.

In cata can I pay a priest to follow me around and life grip people into the fire? Oh I so want that. Of course blizzard will probably mess up my plan by adding a built in bubble effect to lifegrip. Can I tank as a priest? Then I could lifegrip them into cleaves. That would be nice. I think I will sit here and dream of how nice that would be…

Aaah

:D

So I have been waiting all day for someone I ran a raid with last night to post an update. What is up with that? Some people are so slow at updating their blog.

Read Full Post »

Friday night is Reversion and my’s “ICC Pug Roulette” night. Some weeks we join someone else’s pug, some weeks we build our own. Sometimes we steamroll through six bosses and look at new content, sometimes we… don’t. Last night was, well…

First problem was that none of the people we’ve pugged with recently were online and available. The few I did whisper had real life obligations. So other than one guild member’s alt, this was going to be a total pug.

I started asking in Trade. Got whispers too. One was  a DK I checked out on the Armory. When I saw he had no experience in ICC and a bunch of slots that had 200 gear, I turned him down. He kept whispering me: “Cmon, I’ll be good”, “Please please take me”. Finally I told him we were full on melee (more or less true) and he gave up. Then he started spamming Trade himself, finally including “4500 gearscore” in his message, at which point I had to tell him flat out that nobody was going to take him with that gear and he should go run the new heroics for more gear. Gearscore may be overrated, but it does tell you when someone does not know what content is appropriate to their gear.

Anyhow, we slowly build up. Get a pally tank who looks solid, says he’s good, and then adds, “I know the fights up to Marrowgar”. Reversion laughs, and then it quickly turns to “…” as we realize he’s serious. Well, everyone learns somewhere so Reversion starts whispering to him while I keep building. No healers, anywhere. Finally I take a solid shaman – we wanted one of those anyway – and an undergeared tree and we start.

Trash isn’t bad, except when I pop out to fill the tenth slow (we had someone who said they were coming and then wouldn’t) and they activated a trap and half the raid wiped. Ooops. Someone dropped after that so I grabbed two dps out of trade and we went back.

First bad sign: clearing the Deathbound Wards, the pugged tank refused to stand on Reversion (instead Reversion had to eat the whole cleave) and stood to one side, ….casting Exorcism. I called him on it. “But it automatically crits!” he says. “Don’t ever use anything with a cast time when you’re tanking!” I told him, and he meekly agreed. Reversion explains what “stack” means, why it’s important, and how to do the Marrowgar fight. The guy says he understand and we start.

It’s a disaster. Right from the start, the tank is nowhere near Reversion. Because he’s not there, a melee guy bites the dust, right off. “Stack on Reversion!” I yell as I frantically heal the Cleaves. Fortunately Reversion’s got enough health to eat them but since we don’t have a ‘real’ tank healer, I’m having to work hard to keep him up. The undergeared tree was down, leaving me and the shaman to keep people alive. Then the shaman drops – a bone spike, fire, and me working on Reversion were the end of her. But! She pops back up by the power of Reincarnate and we’re back at work. I Brez the other tree, heal her, and look away; she’s down again almost immediately, I have no idea how.

For the next eight minutes Reversion and I experience a sense of “how bad can this get… how awesome can we be” as we dodge fire, stay alive, and marvel at the Other Tank. Picture this:

Marrowgar at the door, hitting a sad lonely bear. Most of the dps and heals behind him. One mage off way to the other side, on a bone spike. And the Other Tank… standing at the bone spike… hitting it with his mace.

About five minutes in Reversion and I are talking about how we are going to kick this tank and that we’re going to intentionally wipe if it looks like we might somehow pull this off so we can be fair to whoever we get to replace him. Not that there’s much chance of this; we’re down to 6 players left alive and that means only 2 dps are up. Marrowgar’s health is going down very… very… slowly.

One of the dead guys, a hunter, say, “Well thanks for the invite guys” and drops group. I didn’t have time to say anything to him but I thought that was pretty rude behavior when we hadn’t even finished wiping, so I didn’t bother to whisper him and tell him we were getting a new tank. DPS are a dime a dozen on Friday nights.

Finally with a minute left on the enrage timer the other healer goes down, and then me, and it’s over. The Other Tank says something like “Urgh” and I kick him. Maybe it was vindictive, but we had shouted multiple times in the raid “[Tank] stack on Reversion!” “Stand on the bear!” “Get over here!”, etcetera. He had claimed to understand the strategy, had failed, and that was it. So I told the raid I was going to Dalaran and asking for “1 dps any type if you can pull 2.5k and not stand in fire, 1 tank who knows the first four fights”. In three seconds in trade I had a tank, Dwarfpally, whisper me. And then another hunter and we were off – not so fast; the undergeared tree decided to leave without a word. I sighed and picked up another dps; there were just no focus healers to be had and we really didn’t need another raid healer.Ms. Shaman Healer and I would just have to work it out.

Marrowgar went down so fast it wasn’t funny. Nobody died. Bone spikes were nuked down. People stood in the right place. This tank actually got in Vent, discussed strategies with Reversion, and knew what he was doing. The other healer was awesome and I told her so.  We moved on, cleared out Deathwhisper’s adds, and started on her.

Well, the mage starts whispering me during the trash “What time is it?”

“8:30″, I whisper back, puzzled over what he means.

“Lol thanks watch broke. AM?”

“Um, pm,” I reply. I have no idea what he’s on about. Surely you can tell the difference between AM and PM? Even if he was from some different time zone, why would he ask me?

I’m pretty sure that this was related to why, thirty seconds into the pull, he dc’d.

So we’re 9-manning it. Goes well until someone doesn’t listen when we shout (vent and raid) “STOP DPS” because we don’t want Deathwhisper down while there are adds up… and it happens anyway. The other healer gets cursed, I was too slow to dispell it, and we wipe.

I kick the dc’d mage and we get a friend who had just come online to come. Deathwhisper goes down this time. Head for lootship, no comment on that fight. Is there ever? Except Reversion mistimed his last jump and went down with the ship. Heh.

And now we faced Saurfang, Destroyer of Pugs. I don’t even know where to start. Punchline first; he didn’t die. Not the first time, not the eighth time. One attempt, we had 5 blood beasts running around. I didn’t know that was possible. Once I look over and see the shaman healing herself as a blood beast hits her. “KITE IT!” I yell. She didn’t know that you had to not get hit; she said every time she’d done this fight, the dps killed them before they got to her.

It was largely an issue of dps not burning down and controlling adds, with a side of not enough heals. A shaman and a druid just have trouble keeping up two tanks plus one or more marks during that fight. I was constantly kiting adds around and mis-timing heals. I know I contributed to the fails but am convinced it was largely a dps coordination issue.

It ended up being a frustrating end to the night. I’m still optimistic about once a week pugged raids, though. The more people we pug with, the more I have stored in friends to ask. One of these days the buff will go up again and we’ll get farther. These days we can usually get past Saurfang.

Anyway from now on I will be advertising:

“LFM ICC10 need tank who knows what ‘stack’ means”. I didn’t think it was that hard…

Read Full Post »

I was recently running a UK run on my 69 (now 70) warrior. We had a frost mage in the group. He was speced to make just about everything he cast do a ‘nova’ type effect and freeze things in place. I mentioned he should avoid using nova. In response I got called some names. He kept saying that if I could hold aggro it did not matter and that nova was ‘what mages DO’. He also insisted that on his tank and his 7 levels 80s (yeah right) he had NEVER heard a tank ask for a mage to not use frost nova. If that is true (i doubt it) there is a serious lack of communication going on out there. I decided my next installment needs to be targeted at this particular gap.

This post is aimed specifically at Ranged DPS, though other roles may benefit from it.

As you all know tanks do threat to keep aggro. The more threat they do the more likely they are to hold the attention (aggro) of the pack in question. Tanks do threat to the pack in several ways. Primarily they hit them and get a chunk of aggro equal to their damage done times some multiplier depending on their spec and class. This threat is applied only to the target they are hitting . They also have some abilities which do melee hits on more than one target, usually 2. This means some of the other critters in the pack get threat applied to them also. All classes of tank also have various things that do AOE threat. These moves are have 8 yard radius for Pally and Bear, 20 yard radius (but less threat per second) and 30 or so for things like death and decay. There are a few other moves tanks use for AOE threat but these are the main ones (DK do more other things that don’t have a strict radius (honestly I don’t know a lot about DK moves)). This means that anything within that range of a tank is probably getting some threat. Outside of strict melee (point blank) and this aoe radius, tanks have very few ways to generate threat. There are a few, but compared to the damage that a hit from a ranged DPS, the other tricks don’t amount to anything. So this leaves taunts.

A taunt works a very specific way. It takes the top person on the threat list and gives the tank that much threat. Taunts also force the target to attack the tank. What does this mean to you the RDPS?

Let’s get to some situations you are likely to see. When a creature is in the melee around the tank you have to do 130% of the tank’s threat to get that critter to attack you. Below 130% and it will stay on the tank. Above 130% and you are now that thing’s worst enemy and it will do anything to come and get you. Once the creature turns to come get you the tank has a very tiny window to use a melee ability before that creature is out of melee range. Even if the tank IS able to hit it with a melee move they would have to do 40% more threat instantly to grab aggro back. This is the 30% you beat them by and then the 10% melee range threat buffer.

You see, while you have to do 130% to pull off a tank from caster range, it only takes 110% to pull off a tank in melee range. That is melee range to the creature, not to the tank. That is the melee range threat buffer.

So it would take 130% more threat for the tank to catch up with you and then 10% more for him to out threat you and reclaim aggro… and that is just that first instant. A moment later the critter has passed out of the tank’s melee range and is headed your way. Now to ‘out threat’ you the tank will have to hit it with 30% more threat than you (160% of where he was when you pulled off ago). Which pretty much means he has to taunt it. Either that or he has to run after the critter, and hit it enough times to make up all that threat.

For discussion’s sake let us say the critter gets all the way to you and then the tank taunts. Now that this moment the tank has the exactly same aggro as you. He also has the creatures attention. The creature will turn and head toward the tank. If you continue to attack that creature you will only have to do 10% more threat to pull it off the tank. And is taunt is on cooldown. Hence this is a very critical window when you must do something difficult and complicated. That thing that you must do is this: STOP SHOOTTING THAT ONE!!!

Have I fully explained why that is? Is it completely clear that the tank can’t do much more after he taunts and must rely on that creature coming back into his melee range? Well there is one thing.. Lets see what that looks like, shall we? Let us say that you keep shooting that one. Now you blow past that 10% and you are once again getting beat on by that critter. What are the tanks options. Keep in mind he already had to rotate his camera around, find where that guy ran too, select the moving target, and fire his taunt. A good tank can do all that pretty fast, but that ‘pretty fast’ is still a distraction from what he had been doing. While he was doing all that he was NOT continuing to apply threat moves to the targets around him. Now maybe it only took one, or two global cooldowns, not a big amount of time, but it still was a distraction.

Back to his options after you agro through his taunt.. Some tanks might have death grip, charge or another taunt (pallys have two ranged taunts). If he has to taunt again he is still back where he was a moment ago, relying on you to change targets. Even worse if he charges or runs over to get them off you the hard way he/she is risking all the other creatures he was tanking pulling off and attacking other party members. Every moment you are distracting the tank is a moment where the healer or another DPS might pulls something off.

So you absolutely must change targets or that one you pulled had better be very very close to dead.

What else can you do during all this that would really annoy the tank? Frost nova. What did that do? Now you have a critter that is completely stuck and unable to run back to the tank. Even if the tank taunts the critter is stuck. Best case here is the tank taunts, and you change targets and the creature is safely back ‘on’ the tank even though it is stuck. But, the tank might not KNOW it is back on him. It is hard to tell when they are stuck over there. So it is still a source of distraction for your tank.

Here is the part that is worse. A creature stuck in place, able to hit things, but unable to reach the top target on its threat table, will attack anything it can reach. If you fail to move away from the nova the creature will still hit you, even after the tank taunts it ‘off’ you. Even if you DO move it can still hit anyone that was near you. Which might include a healer or another ranged DPS.

“Oh,” You say. “But they only have to move away too.” Sure. But do they notice? How many hits can a healer take? Is the healer too concerned with keeping the tank alive, or saving that rogue over there standing in the fire? She might not SEE the nova-ed thing next to her. A healer’s biggest enemy is tunnel vision on the health bars. It is quite often that a healer can see nothing else. The health bars are their whole world. Plus even if the healer DOES notice and moves away that movement might have interrupted a important cast that was going to save someone.

All of this about Frost Nova also goes for things like earth bind totem. It goes for any move that holds things in place but does not stop their attacks.  Those moves are only intended to keep things OFF you. In a party that is the tank’s job, not yours. And those moves interfere with the tank doing that job. It is not a wash or a nitpick to rail against that. Anything that you do to make the tanks job harder is endangering the whole party.

Just be cause you have a move does not mean it is a good idea to use it in instances.

One of the the tanks roles is to position the battle. They chose where the battle takes place and, if needed, they move the battle around (for example to avoid a patrol or to shift the boss off the fire). Anything that interferes with this must be used with caution or not at all. Typhoon and Thunderstorm are problems here too. They seriously disrupt the tanks ability to position and move the group and they blow things completely out of the tank’s AOE threat radius. While they are nifty and fun moves they have only a very VERY limited use in instances and should be avoided in most cases. THIS IS NOT TRIVIAL. The tank is not just whining and being a douche for complaining about it. These things make his/her job a lot harder. Just because a few tanks were overly nice and did not complain in the past does not mean most tanks are not annoyed by these moves. For example part of my warrior’s opening rotation is to align the pack into the cone in front of me and then use shockwave. It really hampers things, wastes a cooldown, and risks pulling stuff off me if someone typhoons at the start of a fight. This blows all of them out of my shockwave target area and ensures my next thunderclap will not hit them all.

Yes, most of the time using one of these will not wipe a group or even cause a big problem. That does not mean you should use them. And it does not meant a tank is being whiny to complain about you using them.

If all of this was too confusing click here.


Read Full Post »

Did I get your attention? Well this is not exactly what I used to think of blogging but it is close. Sure I knew there was some good ones out there. Some people wrote guides… but that was not really blogging was it? And some people would do some good (IRL) news or investigative reporting. But a whole bunch of people whose hobby was to post their thoughts on the internet as if someone actually cared? And there were people that made a habit to actually read them? What a waste of time!

On the flip side I was active at posting on various forums…. Heh.

So a few months back my wife suggests a WOW blog. Since I am actually a pretty big egotist I figured it might be fun to grace the masses with my amazing wit and wisdom. Starting the blog and then networking on it completely changed my view on things. Oh, by that point I was more open minded about them anyway. But it was still eye opening. So what did I discover?

Blogs are a slow moving forum inhabited by people that can actually write and think (mostly)

And, depending on how you set up your blog-roll you can tailor your ‘forum’ to be personalized with only posters you think are interesting and have something to contribute. Sweet eh? Of course since you are reading this you already knew that.

So here we are a few months later with lots of content and a couple people that sometimes read things. I am not sure we don’t have too much content… so most people just run more than one blog to break up topics? We have three series and a comic series going… And I am thinking about more. So far there is a series on tanking I am having a lot of fun with. Not going to link it in-line, the links are on the right.–>

I still have several more Tank 101 posts planned and more that probably will spawn.
Analogue also has one on healing and we both have done some for the pairs leveling series (need more in that one).

Since most of our series are guide oriented it seems lame, and pretentious, to spawn them off as their own blog. I would rather just have too many posts here.

So my newest idea is a series on wiping… Er, you know, in instances. I am not sure what I am going to call it yet. “Legends of the Fail” might be a bit much. “Why is my screen all black and white?” is probably too long (yeah I heard that in chat once). “The anatomy of a wipe” could be bad for the google search hits… So I am still not sure what to name it. It will be all about the ways a group dies. There are not as many as you might think.

Meanwhile I resolve to have more personal story posts. I keep finding myself saying to my wife ‘you should blog that’.

This post would be more suited for a bloggerversary but since we don’t have one of those anytime soon I just thought I would post it anyway. Thanks for clicking, we are not going anywhere for a while.

Oh, and the comics will keep coming. They are too much fun to do.

Read Full Post »

That is what I heard after an AN run. So there was this hunter who was managing pull off me quite a lot. The worst was where he pulled the final boss off me just as he was about to cast pound. So it would turn towards the hunter and cast it right into a melee DPS. Now for all you DPS out there that think that is the tanks fault think again. We only can do so much threat, there is a limit. Beyond that there is only skillful use of taunts and forced attacks. And beyond that there is nothing. So when I am doing 1500 dps (my under geared new bear, not Reversion) and you are doing 3600, over half of which is crits, then sooner or later you will pull off me. And if you do it right before he starts channeling which makes him ignore taunts (or at least not turn around until the channel is over) then there is not a darn thing I can do about it.
I called the guy on it at the end saying he should MD and FD more. His response? “I only MD, learn to hold agro”. Of course he dropped group right after so he did not have time to learn more about his stupidity. There are two problems with that statement. The first is that MDing once at the start of a fight is not ‘using MD’. That is just sort of a nod in the general direction of MD when it comes to boss fights. Second if the tank is holding agro almost all the time, even if there is something more about agro he needs to learn, he is getting the job done. Which means it is up to the DPS to do their part after that. What you have to do is manage your threat. Just throwing MD at the start of a fight is no more managing your threat then just simply owning a savings account is managing your money. It is a necessary start but nothing more. If you don’t know how to manage your own threat beyond that, then you need to go learn. Maybe I will do a post on that some time. But for HUNTERS it is so stupid simple that the very idea of some hunter not doing it and then blaming the tank really burns me.
Step one: Macro MD
Write a macro that says this: /cast [target=focus] Misdirection
With this all you have to do at the start of an instance is focus the tank. Next go download Omen and use it. When you get high on the threat list, use MD again.If you are even close to pulling off the tank hit your FD. That is it. A level 80 hunter should never be telling a tank to hold threat, even one with tissue and bubble wrap for gear. Other class have their own versions of that.

There are a lot of bad tanks out there. But if you are not an expert in your classes threat reduction skills and you seem to get more bad tanks than you think is possible… maybe the answer is not in the tanks. I had to instruct a mage the other day that his mirror images don’t do EXTRA threat. He was avoiding using them. They actually split up your threat and are therefore it is a really nice ‘dump’ skill. Every class has stuff like that but it seems most people would rather blame the tank than play their own class well. This is akin to ramming other cars on the road when they cut you off. It is a lot better to accept that other people do that and if you want lower repair bills you learn to use the brakes.

Read Full Post »

Dear Level 60 DK tank hopefuls:

Please open your talent book. Look at the rightmost talent on the first tier of each spec. (Blade Barrier, Toughness, and Anticipation). Do you have five point in each of these? Good, then you may continue to try to tank.

You don’t, because you’ve put all 51 points into Frost because you’ve heard that’s the tanking tree? Sorry, wrong answer! These talents are absolutely vital to surviving at low levels. Your healer will love you if you have them. If you don’t, then I hope you know how to get back from the GY.

Healers working through these levels, now you know what to look for too. Rightmost talent at the first level of each tree. 5 points. Feel free to tell them they’re doing it wrong if it’s not there.

Read Full Post »

« Newer Posts - Older Posts »

Follow

Get every new post delivered to your Inbox.