This weekend I played with a lot of alts. Friday and Saturday were raid nights of course; we did two hours of attempts on Al’Akir, then killed everything that wasn’t an end boss for a total of 9 bosses down. Had some trouble with Chimaeron but overall not a bad weekend. And Logarithm came back Saturday night so we had two tanks Saturday which is always a plus.
In between I assessed alts. Divergent the paladin is now raiding with the third guild raid and her healing gear is acceptable for that task. Several holes to fill but that’s how things work. She can keep tanks up. Invariant, my mage, gets to do archeology and collect pets, mostly. Her gear is barely acceptable for raiding, she can do 10k on boss fights but she needs work if I want her to be able to come in. And Elucidate the priest…. had been ignored for weeks. But since I’ve got both my other healers committed to raids, I wanted to get her tuned up for emergencies.
So I got her out and looked her over. One purple, the alchemist trinket. Two 333 blues and some low level trinkets. Ok for heroics, maybe. If I could remember how to disc priest. Then again, prices on crafted epics had to have gone down, right? I tossed 8k at her and let her go shopping.
Turns out people set the bid price of epics below what my tailor could craft them for. Elucidate bid on pants and belt, bought a pair of gloves that must be from a troll dungeon outright, and put in a request for Analogue to send her a pair of boots sometime. Then I got to work, found a few gems and stuck them in sockets, and queued up with Rev’s warrior tank.
Well…. so…. one thing I’d forgotten about disc priests is how many spells they have. As a resto druid, I use four hots, one of which is an AOE and one can only go on one person most of the time. I’ve got two direct long-cast heals and in raids I basically ignore one in favor of the other. I’ve got Swiftmend, and my two cooldowns, Tranquility and Tree of Life. That’s basically it.
The priest has a shield, a hot, three different Heals, then there’s Binding Heal, Prayer of Mending, Prayer of Healing, Holy Nova if you wanted it, Power Word: Barrier, Divine Hymn, and I realized last night I hadn’t even been using Penance. It’s like if you took every spell my druid has, added all the paladin spells, and said here, here’s your toolkit. Honestly it’s a bit overwhelming.
I flailed along and did the best I could and then next instance I switched to shadow. Partly because I wanted to see if I liked it, partly in the hopes that we’d get a better set up healer and the runs would be faster. That kind of worked. It took me about three runs to get any good at shadow but I started putting out some numbers eventually.
Last night, Reversion was helping the other raid out with tanking so I decided to queue up. After all, it was healer call to arms. I could have queued for a troll dungeon but the priest isn’t stupid so she queued for a normal random heroic. And got Deadmines, one boss in. The rest of the group was a guild group. We took out the trash and killed the bombs boss. I noticed the fight was taking a very very long time and my mana was not happy. Then I got the “kill rats during this fight” achievement and figured ok, they were doing that, it’ll speed up now.
Not so much. Somehow I finished the fight, even with no mana, and I noticed the boomkin was doing 2k dps. Curious how that could even be I inspected him. His gear wasn’t that bad… but he had a trinket with a melee strength proc. Um… Nobody else was doing well either.
We went on and wiped on trash because their dps was so bad they couldn’t kill things. Came back. “Sorry we can’t do this, not enough gear”, the tank announced abruptly and bang, there I was back in Stormwind. Oh well. I queued again, got Throne of Tides. Again, the healer had left after a wipe to the first boss.
I came in, we started. I saw why they were wiping. Nobody interrupted stuff, nobody did anything about the adds. I made suggestions. We changed things a bit. We wiped. We lost a dps. We came back, wiped. Lost the tank. Came back, wiped. This time I spelled out exactly what we had to do – trap the one guy, mind control one, kill the other, then kill the cc’d adds. They did what I said and the boss died. Sigh.
We then blew through the rest of the place with little issue. I didn’t get my satchel though. I guess having to requeu when people dropped broke it? Oh well.
I got out and switched to Divergent, who queued for healing a troll dungeon. She got ZG. First bad sign. The tank was a dk with funny characters. Second bad sign. He ran off and I followed as best I could. They went clockwise; all the other times I’ve been there we’ve gone counterclockwise.
Sometime around the third wipe, second boss, I realize these guys – who have been trashing the poor performing hunter the whole time – are all from the same guild. In fact they’re from my server, from a top progression guild inasmuch as we even have those. I comment on it and they make some embarrassed remark about not really living up to their name, heh.
The run is incredibly painful because the hunter is clueless, the dps warrior stands in bad, and the tank isn’t that good. We wipe multiple times. Finally we get to the end boss. The lock and hunter have a fight about who has to do the adds.
Long story short: I give them six tries. They can’t keep adds off me or burn the chains fast enough. It’s after ten, so I drop and go to bed.
I’m not sure if it’s my bad luck or not that I got two guild groups that were totally useless this weekend, or if it’s just a side effect of Blizz tweaking algorithms but it really screwed me over. There was no way for me to suggest replacing a weak link, no chance that they’d listen to me, and as the easily voted out fifth wheel, my choice was to shut up and keep wiping, or drop.
Guess I get spoiled by bringing my own tank most of the time.