Recently, I blogged about Reversion and I setting up our own raid. We went for our first time last week and got 11/12 down and some attempts on the Lich King.
This week, we went Friday and Saturday. The raid composition was slightly different. Some people couldn’t make it – one had to work, my brother owed a weekend to the Army – and some just didn’t show. We found substitutes and got started. Karius the mage and Rossini the warlock were both there, tearing through the bosses of ICC with us. One of the substitutes we’d arranged earlier in the week, a mage, offered to have her husband bring his hunter. He’s in a different guild and has a lot more ICC experience, so we gladly accepted.
We tore through the first three bosses on heroic, with one funny bit when the other tank suggested trying to bug Saurfang on the gunship. Apparently there’s a way to stand on the rail and taunt him where he can’t hit you, and then you can get the achievement for no one going over more than twice easily – the melee can just stand over there and kill mages and such.
We finally agreed to try. “But only one crazy idea per person per raid,” I said. That’s the rule. I’d seen someone trying to “bug” Saurfang before and it didn’t work but hey, why not try it.
Well, it didn’t work. The tank died over there. Ooops. But the rest of us were alive and we didn’t really want to wipe…
Reversion jumped over. The hunter misdirected the adds on our ship onto him. They decimated the mage and came back. We cleared the adds on our ship. Rinse, repeat, rinse, repeat. I hope the other guy went and got a beer while we were playing – floor tank is always a boring role.
When we got to Deathbringer’s Rise, we explained the strategy for doing it heroic, got set – and suddenly I was staring at a loading screen. So was Reversion. And so was everyone else, apparently.
Well… great… The world was down. We waited and after a few minutes we managed to get back in. But we were downstairs again. Oh well, go back up – and the boat is gone. Again. We had some fun waiting for people to get back in by using the warlock stone to summon ourselves, jump off the ledge, and get back to the top without dying.
“Hey,” said the hunter. “If we fought him right here, would the beasts spawn over the edge?”
Nobody knew the answer.
“What if we knocked them back over the edge?”
Well, the only person in raid with a knockback was… me. In my offspec. I agreed to go boomkin, we re-arranged the assignments, and I dug out my “dps gear”. Which is basically enough stuff with hit on to get me to hit, a trinket that doesn’t have an “on heal” effect, and that’s it.
We got started, the tanks positioned Saurfang, I tried to remember how to dps. The first beasts spawned. I knockbacked. They didn’t go over. Maybe I hadn’t been close enough. I repositioned while killing them. The next wave spawned, same thing. And something else was wrong; these beasts weren’t that fast, or aggressive enough. I was getting suspicious – and I realized I didn’t have raid lead any more. When the world had gone down, I’d lost lead.
Too late, we realized this was normal Saurfang, not heroic. But he was almost dead… so we just killed him.
Then it was off to Dreamwalker, so that the other druid could switch to her shammy who had gotten first 4 plus Dreamwalker the other night. We tried on heroic, and failed. I’m not sure why, because I don’t feel like I really understand that fight. The first attempt was definitely my fault because I missed a bunch of portals – I didn’t realize they were red, not green. Not to mention unnecessary deaths from falling out of the dream… oh well.
We went and killed Rotface and Festergut on heroic, made two attempts on Putricide before setting him to normal and then, seeing as it was late on Friday, killed the Princes on regular and disbanded for the night.
The next night, same time, same place. We cleared trash to Blood Queen, set it to heroic – and got kicked downstairs. Annoying. Then went upstairs, and the trash was back. Extra annoying. Then we one shot her. Not annoying at all. So we went and one-shot Sindragosa, despite the fact that I managed to stand next to the frost beacon when she was at 10% and had to be broken out.
So we had a good three hours to work on the Lich King. We went up and the hunter volunteered to explain and call the fight. He had a lot more experience at it, so we gratefully accepted the offer and got to work.
The first three attempts we made, we got farther each time. The fourth attempt we wiped in phase 3. The fifth attempt was… not as good; we screwed up with the plague and died early. The sixth attempt, everyone listened, positioned themselves perfectly, followed orders – it was great having someone who A knew the fight and B was not healing or tanking call it; we’re thinking of switching to Reversion’s hunter in order to let him be better equipped to direct fights.
We were at 20% and things were chaotic, but we were all alive. I started muttering the percentages aloud as I watched and healed (I got sucked into the sword on our third attempt, and healed the guy and got out, that was very cool. I was sort of hoping it would happen again but it didn’t). Then - 10%. The Lich King wiped the raid, we watched, we cheered, we rezzed, and we killed him.
A wall of achievements filled my chat log. Every one of the people we had brought got the achievement. For some, this was their first kill. For others, the first time on that character. It felt… awesome.
We’re going back next week and are going to try to get even more alts turned into Kingslayers. And this raid is going into Cataclysm. It feels so great to have a group of people you can rely on.