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	<title>Comments on: Some Theat and Taunt Questions Answered</title>
	<atom:link href="http://looking4more.wordpress.com/2010/07/08/some-theat-and-taunt-questions-answered/feed/" rel="self" type="application/rss+xml" />
	<link>http://looking4more.wordpress.com/2010/07/08/some-theat-and-taunt-questions-answered/</link>
	<description>WoW - More fun together!</description>
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		<title>By: Elena</title>
		<link>http://looking4more.wordpress.com/2010/07/08/some-theat-and-taunt-questions-answered/#comment-523</link>
		<dc:creator><![CDATA[Elena]]></dc:creator>
		<pubDate>Sat, 24 Jul 2010 04:29:50 +0000</pubDate>
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		<description><![CDATA[Note in your link the Buff with the 3 secs remaining.   That is the forced attack portion.  Granted I got the name wrong.   But I&#039;m bad with names, and was dead on about the effects.

I&#039;ve often used Hand of Reckoning to pull mobs back from hunters to me.  As long as I can get some damage in and close on the mob before the three secs, I can keep it.  Otherwise at the end of three secs they turn right around at the hunter that never stopped shooting at the mob.   Not in two or one when they long outstripped the aggro from the damage effect.

Cheers!]]></description>
		<content:encoded><![CDATA[<p>Note in your link the Buff with the 3 secs remaining.   That is the forced attack portion.  Granted I got the name wrong.   But I&#8217;m bad with names, and was dead on about the effects.</p>
<p>I&#8217;ve often used Hand of Reckoning to pull mobs back from hunters to me.  As long as I can get some damage in and close on the mob before the three secs, I can keep it.  Otherwise at the end of three secs they turn right around at the hunter that never stopped shooting at the mob.   Not in two or one when they long outstripped the aggro from the damage effect.</p>
<p>Cheers!</p>
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		<title>By: ReversionLFM</title>
		<link>http://looking4more.wordpress.com/2010/07/08/some-theat-and-taunt-questions-answered/#comment-509</link>
		<dc:creator><![CDATA[ReversionLFM]]></dc:creator>
		<pubDate>Sun, 18 Jul 2010 13:46:54 +0000</pubDate>
		<guid isPermaLink="false">http://looking4more.wordpress.com/?p=1065#comment-509</guid>
		<description><![CDATA[Every taunt has an instantaneous, or at least very short, forced attack. They have to since they don&#039;t give you 110% or 130%. I have not see anything about it being 3 seconds. But it does not matter really. The most important point is which attacks ONLY have a forced attack and don&#039;t have the &#039;your the #1 threat&#039; effect.]]></description>
		<content:encoded><![CDATA[<p>Every taunt has an instantaneous, or at least very short, forced attack. They have to since they don&#8217;t give you 110% or 130%. I have not see anything about it being 3 seconds. But it does not matter really. The most important point is which attacks ONLY have a forced attack and don&#8217;t have the &#8216;your the #1 threat&#8217; effect.</p>
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		<title>By: Strum</title>
		<link>http://looking4more.wordpress.com/2010/07/08/some-theat-and-taunt-questions-answered/#comment-506</link>
		<dc:creator><![CDATA[Strum]]></dc:creator>
		<pubDate>Fri, 16 Jul 2010 22:00:39 +0000</pubDate>
		<guid isPermaLink="false">http://looking4more.wordpress.com/?p=1065#comment-506</guid>
		<description><![CDATA[Hand of Reckoning is a pure taunt.  (There is no Hand of Righteousness) 
http://www.wowhead.com/spell=62124

Righteous Defense is a taunt + forced attack (3 seconds?).
http://www.wowhead.com/spell=31789]]></description>
		<content:encoded><![CDATA[<p>Hand of Reckoning is a pure taunt.  (There is no Hand of Righteousness)<br />
<a href="http://www.wowhead.com/spell=62124" rel="nofollow">http://www.wowhead.com/spell=62124</a></p>
<p>Righteous Defense is a taunt + forced attack (3 seconds?).<br />
<a href="http://www.wowhead.com/spell=31789" rel="nofollow">http://www.wowhead.com/spell=31789</a></p>
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		<title>By: ReversionLFM</title>
		<link>http://looking4more.wordpress.com/2010/07/08/some-theat-and-taunt-questions-answered/#comment-489</link>
		<dc:creator><![CDATA[ReversionLFM]]></dc:creator>
		<pubDate>Mon, 12 Jul 2010 12:00:25 +0000</pubDate>
		<guid isPermaLink="false">http://looking4more.wordpress.com/?p=1065#comment-489</guid>
		<description><![CDATA[Actually I think if a warrior glyphs &#039;barbaric insults&#039; then mocking blow becomes an actual taunt and does extra damage on top of that. In that case it actual does do a taunt and a forced attack and some damage on top of that. So a glyphed mocking blow is the exception as well to what I said about combining a taunt and a forced attack. I just did not want to go into the fringe cases.]]></description>
		<content:encoded><![CDATA[<p>Actually I think if a warrior glyphs &#8216;barbaric insults&#8217; then mocking blow becomes an actual taunt and does extra damage on top of that. In that case it actual does do a taunt and a forced attack and some damage on top of that. So a glyphed mocking blow is the exception as well to what I said about combining a taunt and a forced attack. I just did not want to go into the fringe cases.</p>
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		<title>By: Koch (Aszune)</title>
		<link>http://looking4more.wordpress.com/2010/07/08/some-theat-and-taunt-questions-answered/#comment-485</link>
		<dc:creator><![CDATA[Koch (Aszune)]]></dc:creator>
		<pubDate>Sun, 11 Jul 2010 14:07:28 +0000</pubDate>
		<guid isPermaLink="false">http://looking4more.wordpress.com/?p=1065#comment-485</guid>
		<description><![CDATA[Addition: If you are in melee range, you only need 110% threat to pull aggro (the 130% listed is for ranged attackers).

So a taunt basically gives you same threat as the highest on the list (or +1 - who can tell in the millions) and makes you the &quot;current aggro target&quot;. Your next highest on the list thus has to generate at least 10% more than your current to pull aggro off again.

Oh god.. this is getting more confusing with every line. Best stop here :)]]></description>
		<content:encoded><![CDATA[<p>Addition: If you are in melee range, you only need 110% threat to pull aggro (the 130% listed is for ranged attackers).</p>
<p>So a taunt basically gives you same threat as the highest on the list (or +1 &#8211; who can tell in the millions) and makes you the &#8220;current aggro target&#8221;. Your next highest on the list thus has to generate at least 10% more than your current to pull aggro off again.</p>
<p>Oh god.. this is getting more confusing with every line. Best stop here <img src='http://s0.wp.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Analogue</title>
		<link>http://looking4more.wordpress.com/2010/07/08/some-theat-and-taunt-questions-answered/#comment-484</link>
		<dc:creator><![CDATA[Analogue]]></dc:creator>
		<pubDate>Sat, 10 Jul 2010 19:29:41 +0000</pubDate>
		<guid isPermaLink="false">http://looking4more.wordpress.com/?p=1065#comment-484</guid>
		<description><![CDATA[Thanks for the clarification on that one: I believe HoR is the only taunt in the game that does damage. This is why sometimes Ret pallies use it in their rotation even though, as a taunt, they shouldn&#039;t.]]></description>
		<content:encoded><![CDATA[<p>Thanks for the clarification on that one: I believe HoR is the only taunt in the game that does damage. This is why sometimes Ret pallies use it in their rotation even though, as a taunt, they shouldn&#8217;t.</p>
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		<title>By: Elena Schott</title>
		<link>http://looking4more.wordpress.com/2010/07/08/some-theat-and-taunt-questions-answered/#comment-483</link>
		<dc:creator><![CDATA[Elena Schott]]></dc:creator>
		<pubDate>Sat, 10 Jul 2010 18:32:27 +0000</pubDate>
		<guid isPermaLink="false">http://looking4more.wordpress.com/?p=1065#comment-483</guid>
		<description><![CDATA[Paladin taunt (Hand of righteousness) puts you one higher than the other guy&#039;s threat, forces attack on you for three seconds, and if you weren&#039;t highest when you tuanted does about 1500 damage at 80th in high end gear.]]></description>
		<content:encoded><![CDATA[<p>Paladin taunt (Hand of righteousness) puts you one higher than the other guy&#8217;s threat, forces attack on you for three seconds, and if you weren&#8217;t highest when you tuanted does about 1500 damage at 80th in high end gear.</p>
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