Sometimes it’s easy to forget you’re playing with other people in WoW. Other times the game forces you to acknowledge that for some challenges, you have to be part of a group that’s bigger than just the players involved.
This week the weekly raid quest on our server was Lord Marrowgar. I don’t know about your server but on ours that means the chance of getting a good ICC run actually goes down. The guild runs multiple 10-man-alt runs and there are still folks left out. Trade is full of angst and vitriol. Our raid had all the makings of fail; instead we ended up with moments of sheer epic…
After the two scheduled guild alt groups filled up there were enough guildies left over that we started a scrub/alt/pug raid. We needed to fill three slots; two melee dps and a tank healer. The melee dps were easy to pull out of trade, got a paladin and a rogue to help balance out roles. The healer was tougher and after ten minutes I was willing to take the holy priest. It wasn’t til we got to ICC that I started worrying. The off tank, a guildie, was somewhat undergeared, and so was the tank healer. Both of them had slots that still didn’t have Triumph badge gear level items. Still, we decided we’d start and see how things went.
Trash pulls went smoothly, no wipes. Got to Marrowgar, ran down the strategy, and we started. The off-tank went down. I b-rezzed him. Then he went down again. Bonestorm started, and Reversion popped out of bear to b-rez the OT and help heal the raid (he always throws rejuvs around during bonestorm, just because he can). Start back again – and the OT goes down for the third time. We’re out of druids, Marrowgar is at 50% – but everyone else is still up and taking very little damage, so I start fully healing Reversion. Every now and then I have to throw out rejuvs and wild growth for the raid, but we’re mostly stacked under Marrowgar so we don’t take a lot of fire damage, the dps are being great about taking down the spikes – and we’re doing it. Reversion blew every cooldown, potion, trinket he had, and Marrowgar went down. Nothing like having a tank with 48k health to eat those big hits.
I made sure to compliment all the dps-ers for their attentiveness. If they had taken damage, I would not have been able to help out with tank healing, and we would have wiped. Instead we one-shotted him. (I also will add, the pugged paladin judged Light consistently and it healed the raid up a good little bit, actually accounting for 10% of total healing during our whole run according to Recount; that was a nice buffer)
We went on to Deathwhisper. I dropped to the first set of adds; Reversion got me back up and although I was hurting for mana, I got back into the groove. We ended that fight with four of us alive; the priest went down thirty seconds before the end of the fight, the OT had died minutes before, but I saw the 4% health on Deathwhisper and threw everything I could to keep Reversion and the last dps alive long enough to take her down.
The pug broke up on Saurfang because people had to get off, but it was great.
So, after that long discussion, why the title of my post? Why ‘Trust’?
Because I didn’t, and wasn’t. I did not trust my healing partner and it hurt us. Some of the dps deaths to trash and to Deathwhisper were because I was dropping Nourish on the tanks and ignoring my own responsibilities. Usually in 10 mans I heal with a guildie, someone who I think is probably a better healer than me. Our pugged healer was great, but I saw her gear and achievements and doubted. I couldn’t help it; I’m the sort who worries a lot over things I can’t control. I do that in real life too, but it’s not as obvious. I don’t have fun with my mage any more in WoW for the same reason, because I see health bars and start wanting to fix them. My pally tank keeps trying to save the day in 5mans with Lay on Hands or Hand of Sacrifice on the healer.
It makes me a more conscientious healer most of the time, when I can force myself to let the other healer do her job and just do mine, but on raids like this last one, it can wipe us. And I don’t know how to stop worrying about their jobs. It’s not easy for me.
“because I see health bars and start wanting to fix them” – sounds soo familiar. I leveled 2 DPS before I started my first healer, but now I just can’t think of playing something that doesn’t have at least the possibility to heal. Even my prot paladin can save the day with a LoH…
Also guilty as charged about the other bit – I can’t just stick to my targets, especially when it gets boring. That’s not a problem on my druid since I’m raid healing 99% of the time, but when I’m a holy pally and start FoLing the whole raid while letting the tank die… ouch.
See – opposite problem. I want full stacks of hots on the tanks all the time, at the expense of blanketing the raid with rejuv. This is why I prefer 10man to 25 – because in 10 man I feel like I can keep the raid up *and* help save the tanks, but in 25 I have to stick to my assignment.
I think Healer is a mindset, but you don’t realize it until you play one that you are one.
Well on my druid I generally manage to do both. In 25-mans I don’t bother Rejuving everyone because it’s not feasible, by the time I finish, the first people will have lost their HoT, and just throwing Rejuvs for a whole fight… ugh, no. I usually Rejuv+Regrowth the tanks as they run in, Rejuv those likely to take damage, WG WG WG (because I looove it) and try to keep those 2 HoTs on the tanks.